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Гленн Ройян
сообщение 23 Август 2009, 16:33
Сообщение #61


Канцлер Конфедерации независимых Систем
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Razor-class starfighter
Разработчик / Производитель: Starypan/SunHui Spaceworks
Классификация: Starfighter
Длина:
Ширина:
Высота:
Экипаж: Pilot (1), Passengers 1
Груз: 110 kg
Скорость: 98 MGLT, 1,050 km/h
Ускорение: 15 MGLT/sec
Маневренность:
Гипердвигатель: Class 2
Автономность: 1 week
Двигатель:
Сенсоры:
Пассивный режим –
Сканирующий режим –
Режим поиска –
Режим фокусировки –
Максимальная дальность –
Связь:
Глушащие лучи:
Щиты: 38 SBD
Броня: 20 RU
Защита от ионизации:
Вооружение:
- 2 laser cannons
- 2 ion cannons
- 2 concussion missile launchers 4 concussion missiles each
Истребители:
Войска:
Транспорт:
Описание: 75,00 credits (45,000 used)
The Razor-class starfighter was a product of Starypan/SunHui Spaceworks, manufactured shortly before Alderaan's destruction. It was meant to succeed the R-41 Starchaser and was used by many corporate security forces, including the Viraxo family, as it was cheap and reliable.
The craft had shields, a hyperdrive, wingtip dual lasers, dual ion cannon on the nose, and 2 launchers which carried 4 concussion missiles each. It was average in combat, as the shielding was fairly poor for a craft of its size. The saving grace of the Razor was a good top speed with which to escape from its enemies.
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Гленн Ройян
сообщение 23 Август 2009, 16:36
Сообщение #62


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Planetary Defender starfighter
Разработчик / Производитель: SoroSuub Corporation
Классификация: Starfighter
Длина:
Ширина:
Высота:
Экипаж: 1 pilot, 1 copilot/engineer (optional), 1 Astromech droid
Груз:
Скорость:
Ускорение:
Маневренность:
Гипердвигатель:
Автономность:
Двигатель:
Сенсоры:
Пассивный режим –
Сканирующий режим –
Режим поиска –
Режим фокусировки –
Максимальная дальность –
Связь:
Глушащие лучи:
Щиты:
Броня:
Защита от ионизации:
Вооружение:
- Forward Dual Laser Cannons
- 2 Concussion Missile Launchers - Each with 6 concussion missiles
Истребители:
Войска:
Транспорт:
Описание: The Planetary Defender starfighter, also known simply as the Planetary Fighter was one of the countless products of SoroSuub Corporation.
It was not a space superiority fighter for military use. Rather, it was used for corporate security by customs forces. While the craft's roll was limited, it had excellent pitch, speed, and acceleration.
The craft required a single pilot, however, its large cockpit had space for a second crewman to aid in in-flight maintenance of the ship's systems. Alternatively, this space could be used for cargo storage, making the fighter a superb choice for privateers with much gear, or for cargo specialist organizations.
The Planetary Fighter had dual forward laser cannons and 2 launchers, each of which was armed with up to 6 concussion missiles. The craft was lightly shielded.
The Planetary Fighter was created by Totally Games for the 1999 LucasArts video game Star Wars: X-wing Alliance. The initial design was rejected by LucasArts as the engine was similar to designs for vessels in Star Wars Episode I: The Phantom Menace.[1] A portion of the original design was realized in the game as the Pinook Fighter.
The Planetary Fighter was given the more specific name of "Planetary Defender starfighter" by a picture caption in the Rebellion Era Campaign Guide but that book provided no other information on the model.
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Гленн Ройян
сообщение 23 Август 2009, 16:43
Сообщение #63


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Marauder-class corvette
Разработчик / Производитель: Republic Sienar Systems, Corporate Sector Authority
Классификация: Corvette
Длина: 195 meters
Ширина: 132.5 meters
Высота: 21.5 meters
Экипаж: Crew (129), Gunners (48), Minimum crew 52
Груз: 300 metric tons
Скорость: 850 km/h
Ускорение:
Маневренность:
Гипердвигатель: Class 2.0
Автономность: 3 months
Двигатель:
Сенсоры:
Пассивный режим –
Сканирующий режим –
Режим поиска –
Режим фокусировки –
Максимальная дальность –
Связь:
Глушащие лучи:
Щиты: Equipped
Броня:
Защита от ионизации:
Вооружение:
Standard armament:
- Double turbolasers (8)
- Tractor beam projectors (3)
Missile cruiser variant:
- Diamond-boron missile launchers (4)
Истребители: Starfighters (12)
Войска: 80 (troops)
Транспорт: Shuttles (2)
Описание: "Marauder cruiser here."
―A Marauder captain[src]
The Marauder-class corvette was a 195-meter-long light capital ship introduced prior to the Clone Wars.
The missile cruiser variant, employed by the Alliance Fleet.
Marauder-class corvettes were equipped with eight double turbolasers and three tractor beam projectors, and could optionally support four more turbolasers if a larger power generator was installed. They had space for 12 starfighters, and capacity for 80 troops for use in boarding actions or planetary landings. Their very accurate tractor beams allowed them to capture ships with little collateral damage, and they were sometimes paired with ships equipped with gravity well projectors for this purpose. Some Marauder-class ships were equipped with four diamond-boron missile launchers in place of their heavy turbolasers.
Sometimes called a "pocket cruiser," the Marauder's sublight speed was faster than a Victory I-class Star Destroyer. Although not powerful enough for engagements against warships such as those used by the Imperial Navy, they were excellent as patrol and interdiction vessels.
Built by the profitable Sienar Technologies division of Republic Sienar Systems, a precursor to Sienar Fleet Systems, the Marauder-class was intended for use as a patrol and escort ship by the Galactic Republic. When the Republic declined to purchase them, mainly due to the Republic's inefficient bureaucracy and not any problems with the ship itself, Sienar managed to sell some to other small governments and organizations such as the Kathol Republic. Orders were slow, and the Marauder was considered one of Sienar's rare failures, so RSS finally sold production rights to the Corporate Sector Authority to be produced and used in the Corporate Sector.
The ship was used extensively by the forces of the Corporate Sector Authority, where they could often be found in use as escorts for Victory-class ships in the Corporate Sector Authority Picket Fleet, or employed for law enforcement or anti-piracy actions. They eventually came into use by private individuals and a few outlaw groups. The Rebel Alliance also employed a few of the ships, which were mostly acquired from the Corporate Sector through piracy and refitted into missile cruisers. Some Rebel Marauder-class ships continued to serve in the New Republic Fleet. Imperial forces also utilized Marauders.
Marauders remained in use in the Corporate Sector through at least 19 ABY, and the Diamalan Commerce Ministry purchased twelve of the ships approximately three months prior to the Caamas Document crisis. Pirate captain Zothip tried to buy the same ships, but was outbid by the Diamala. Around the same time, the crime lord Rei'Kas lost three Marauders against the Aing-Tii at Exocron. Some groups were known to employ Marauders as late as the Yuuzhan Vong War.
The Marauder-class corvette first appeared in Han Solo at Stars' End during the Corporate Sector Authority's attack on an outlaw tech base and later during the evacuation of Stars' End, but it was only identified as an "Authority corvette" in the former case and an "Espo assault ship" in the latter. A "pocket-cruiser of the outmoded Marauder class" later appeared in Han Solo and the Lost Legacy, but no connection between this particular vessel and the previous two was made until the publication of the Han Solo and the Corporate Sector Sourcebook, where it was also given specifications and a visual depiction for the first time. The appearance of the Marauder-class may have been inspired by the Ferengi Marauder, a vessel which made its debut on Star Trek in 1987.
While a Marauder-class corvette did appear in the Darth Maul comic series, its size was inaccurate. It was drawn smaller than Darth Maul's Scimitar, only about the size of a starfighter.
The same problem as stated above has occurred in Crimson Empire II: Council of Blood—pirate Sol Mon's ship that is attacking and intercepting Draisini looks exactly like a Marauder-class corvette, but is too small. Draisini, as a Xiytiar-class transport, should be shorter than the Marauder-class corvette; in the comic, it is much larger (about four times) than the attacker.
In Star Wars: Empire at War, the Marauder is equipped with four diamond-boron missile launchers instead of the eight double turbolasers and are used exclusively by the Rebel Alliance. These are intended to counter the Broadside-class cruiser. The version with the eight double turbolasers does appear in the expansion, but it is used exclusively by the campaign-only and non-playable Hutt Cartel.
There are some inconsistencies regarding the speed of this vessel. While some sources describe it as being rather slow, others portray it as fast. In X-wing Alliance, it operated at the lower end of starfighter speeds. This is comparable to the various reported speeds of the Lancer-class Frigate, although in the case of the Marauder it is likely the result of the vessel's deceiving lines.
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Гленн Ройян
сообщение 23 Август 2009, 16:56
Сообщение #64


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CR90 corvette
Разработчик / Производитель: Corellian Engineering Corporation
Классификация: Corvette
Длина: 150 meters
Ширина: 48.6 meters[
Высота: 32.6 meters (including upper communications antenna)
Экипаж: 30-165, depending on configuratio, Passengers Up to 600, depending on configuratio
Груз: Up to 3,000 metric tons, depending on configuration
Скорость: 60 MGLT, 950 km/h
Ускорение:
Маневренность:
Гипердвигатель: CEC subspace hyperdrive Class 2.0
Автономность: 1 year
Двигатель:
Сенсоры: Pax Hustana variable array sensor units (2)
Пассивный режим –
Сканирующий режим –
Режим поиска –
Режим фокусировки –
Максимальная дальность –
Связь:
Глушащие лучи:
Щиты: Phoah-Kingsmeyer 484-J4e (400 SBD)
Броня: Ferro-magnesium ceramic (192 RU)
Защита от ионизации:
Вооружение:
- Taim & Bak H9 dual turbolasers (2 turrets: 1 dorsal, 1 ventral)
- Taim & Bak H9 single turbolasers on escape pods (4 dorsal turrets: 2 port, 2 starboard)
Истребители:
Войска:
Транспорт:
Описание: New: 3,500,000 credits, Used: 1,500,000 credits
Docking bays Ventral starfighter-scale landing bay (1)
Escape craft
- Faberstien-Lago 37s emergency escape pods (8, ventral)
- Armed Faberstien Maximum Capacity Life ships (4, dorsal)
"The Rebel blockade runner is the pride of the Corellian Engineering Corporation's military vehicles. With its mess of huge engines, it can whoop any jerk-ass Imperial."
―Corellian Engineering Corporation advertisement
The CR90 corvette, commonly referred to as the Corellian corvette or the Rebel blockade runner, was a small, multi-purpose capital ship manufactured by Corellian Engineering Corporation.
The CR90 had a wide variety of users throughout the galaxy, from pirates to corporations to galactic navies, and had a known operational life from at least as early as 52 BBY to as late as 40 ABY. It possessed the same legendary adaptability as other CEC products, which allowed it to serve in roles as mundane as freight hauling or as a high-profile diplomatic escort.
A versatile starship, the CR90 was used extensively across the galaxy by governments and private interests. The interior of the CR90 featured a modular design to allow for easy reconfiguration of the Corellian corvette from one function to another. Some older model corvettes, like the CR70, could easily be upgraded with retrofit packages like the Vanguard c20 to become CR90s.
Common configurations included a troop carrier, light escort vessel, cargo transport, or passenger liner. Its ease of modification was a trademark of CEC's and increased the corvette's resale value. One of the rarer variants could carry starfighters, such as the Night Caller and Constrictor.
The weapon systems varied, although the standard configuration mounted two Taim & Bak H9 dual turbolasers and four single turbolasers. CR90 corvettes could carry as many as eight turbolasers, six laser cannons, and four ion cannons. Under the standard configuration, these turrets were unable to hit anything directly behind the corvette's engines, so CR90 corvettes featured a well-known axial blind spot.
A common configuration for combat-oriented corvettes consisted of six H9 dual turbolasers. A similar armament was mounted on the Assassin-class corvette, a successor of the CR90 that was designed exclusively for combat roles.
The ship was capable of sustaining acceleration up to 2,100 G and could carry 600 passengers. However, its class 2 hyperdrive was slow compared to many ships of similar size. The standard crew was made up of 8 officers and 38 enlisted crew, but could range from 30 to 165 total, depending on its configuration.
Interestingly, the CR90 could be piloted by one person if necessary via a steering yoke, as Wedge Antilles demonstrated when he flew the modified corvette Night Caller.
The CR90 design, itself a descendant of a line of similar vessels, provided the basis for a series of derivative designs and creative refits.
A well-known example of a significantly modified CR90 was Sundered Heart, a corvette modified for extreme speed. With an added set of sublight engines, this vessel was capable of up to four times the sublight acceleration of the original CR90.
Sometime around the Battle of Hoth, the Assassin-class corvette began to see widespread use. Commonly known as the "Modified Corvette," probably due to its close relationship with the original CR90, the Assassin-class was designed specifically for combat. In its default configuration, it carried six dual turbolasers and one warhead launcher. The Imperial Navy was known to use the Assassin-class in significant numbers.
The Corellian Buccaneer was another militarized corvette class introduced no later than 7 ABY. It had similar technical specifications to the CR90, but had a stock armament of ten dual turbolasers. One such vessel was used by the Dynamic Automata company in the Pentastar Alignment.
Some time after the Battle of Endor, the New Republic captured at least two different CR90 refits designed to carry starfighters. The first was Night Caller, captured from Warlord Zsinj in 7 ABY. Though it was very similar to the CR90 in most respects, it was built from the ground up to serve as a small carrier. The primary changes from the original CR90 design were an enlarged bridge section with a starfighter hold, and a tractor beam projector suited to a much larger warship.
The second known carrier refit was FarStar. Originally commissioned in 52 BBY, it was refit by the order of Moff Kentor Sarne. A large docking bay was grafted onto the vessel's spine, and its hyperdrive system was modified to accommodate the new hull shape. It is unclear if this modification was in any way standardized or if it was a custom Imperial design.
The CR90 corvette's design was developed from one originally intended for Millennium Falcon. When that design was rejected for being too reminiscent of Space: 1999's Eagle Transporter, it was adapted to become the CR90. The most obvious change was replacing its cockpit area with the distinctive "hammerhead" bridge section. In addition, the escape pods were relocated to the lower hull, with laser cannons being mounted where the pods had originally been placed. This was essential because Tantive IV had to launch an escape pod while inside the Imperial-class Star Destroyer Devastator's ventral hangar bay.
Early concept sketch for a Rebel blockade Runner.
Corvettes have a well-known "blind spot," in that they cannot shoot anything behind their engines, known especially to gamers of X-wing computer game series and used whenever they had to destroy one. This may appear to contradict the very first scene of A New Hope—Tantive IV shoots Devastator, right behind her. This may be explained by the fact that Devastator was a much broader target and slightly above her (although Tantive's ventral cannon also was used).
Early West End Games RPG statistics for the Corellian corvette list its armament as six double turbolaser turrets, despite the corvettes seen in A New Hope and Return of the Jedi clearly mounting only two such turrets. This was later retconned by describing the heavier armament as an optional upgrade. The CR90 that appears in Star Wars: Empire at War is armed with only eight laser cannons, although this may be a simple game mechanic, as with other ships in the game—the Imperial-class Star Destroyers mount only four turbolasers instead of the sixty batteries they are supposed to have.
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